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So you like to play video games? OR do you love to play video games? IF you love playing video games this article is for you. You have probably been reading it all over the web already, but this article about becoming a video game tester might convince you. There are several reasons to become a video game tester and here are mine.

I have been playing video games for a long time! Started with the classic nintendo playing donkey kong, maria kart and many other classic video games. Now I moved on to the playstation 3, xbox360 all the latest consoles! But these games are quite expensive and I was spending most of my money buying video games. So I used google to search for cheaper video games, where to find cheaper video games even how to get free video games and I ended up reading a article about video game testing. At that point I thought I would never be able to become a video game tester, but I also thought this was my chance to get a lot of free video games and I would be the first to get them.

So I desided to mail the big video game companies with my information but never got a reply. Then I tried sending them actual letters! and still nothing. I almost gave up until I found a website that helps you step by step to become a video game tester. But then again you hear so much about websites that just want your money. I desised to give it a try it! The money I paid was arround 30$ so that’s not even a new video game. The next minute I recieved a mail from that website with my login details! I was excited to see if it was worth my money. And it was, the website had handsfull of information about how to become a video game tester, and they make sure you will be testing video games no matter what! I was still skeptical about it since I have been sending mails, letters to the video game companies. I took some time off playing GTA and followed the information listed on the website.

The next morning I recieved a call from several companies but the one that most suprised me was Rockstar! Wow MAN that was just awesome! They wanted me to sent my information over, and sent me a form to fill in. They wanted my bank ID, and tax number? Where they actually going to give me money testing there video games? And that’s my second reason to keep on testing video games I am earning money with it!

BUT don’t think it’s just playing games you actually have to analyze the games and make sure you keep the companies happy. In the end of the day it’s a real job. I have been testing video games for over 2 years now and with several of my friends that are doing the same we made a website about it. Feel free to check it out and get some more information about video game testing!

Become A Video Game Tester

http://become-a-video-game-tester.com

The world of a video games tester is different than most people think. Most video game testers do not sit at home on their couch and get paid to play video games. This is a real job, and like most other jobs you are required to report to the job location, work your scheduled shift, and produce results. There are however some unique duties and obligations that make a video game testing jobs different than most people imagine them to be.

It is important to clarify that video game tester jobs are very important. No gaming company in their right mind would attempt to market a video game knowing it was full of problems or “bugs”. It would ruin them financially as well tarnishing their reputation for product quality in the very competitive video gaming marketplace.  As a video games tester, your primary job is to find and report on gaming “bugs” so that they can be fixed before the game is released to the public consumers.

Now you would think that given this responsibility of ensuring the quality of video games before they are released to the public would mean video game testers would be highly paid. Unfortunately this is not the case, however the low starting pay does not mean there is no variety in the types of game testers jobs.

Being a video games tester does imply that you do get paid to play video games, however often not in the way you might imagine. Most of us get confused by terms “game beta testing” and actual “game testers jobs”. It is very important to realize that beta testing of games is generally done by volunteers, playing the full version of the game just prior to its release to the customer, sometimes playing at home, and for free.  Notice the words “for free” and “volunteers”, in other words you are not being paid to test out the game. This is a totally different set of job conditions as those experienced by most paid video game testers.

If you are actually interested the side of the gaming industry where you get paid to play video games, and not the beta testing, then the kinds of duties and responsibilities you would perform as a new video games tester may include:

repetitive tasks such as turning the gaming device on and off multiple times to ensure it works after extend periods of use playing and replaying the same level in the game numerous times to check for any glitches, freezes or other “bugs” in the game level testing out the controller pads for durability and ease of operation checking out in-game communications such as instant messaging features looking for missing graphics in the game animation, character flaws, etc. providing detailed reports on any problems that you find during your testing not sharing information about your testing with anyone outside your workplace under the penalty of instant firing and possible criminal charges.

Depending on your level of testing expertise, you may never get to test out the full version of the game and sometimes get stuck having to test out the early versions of the video game, minus any graphics or video clips.  Nothing is said that you will even get to game test the types of video games you happen to enjoy playing.

As with any job, once you become more experienced and demonstrate good skills as a video games tester, the odds will increase that you will be given more demanding and interesting game testers jobs.  At this point you may also be given some choice in the types of games that you wish to test depending on the company product line.

Clearly there appears to be many misconceptions out there about what a video games tester actually does, the amount they get paid, and even the types of personal qualities you need to be a successful game tester. Hopefully this article has helped to clarify some of the misinformation about video game tester jobs.

Video is now a trend, and the trend extends to great holidays like Christmas. Video games for Christmas, like BOOM BLOX Bash Party, World of Goo and deBlob, can appeal to every age group of your family. You think video games expensive? Mm, you are not necessary to buy one. To avoid burdening your holiday budget, a cheaper alternative to produce a video game is to make one with PowerPoint.

PowerPoint can be used to create a video? Yeah, it is no joke. If you are computer savvy, it’ll be perfect. Even if you are a sheer tech novice, you can make it with a correct thread. Needless of professional video editing software, you can do a family video with an easy-to-use package – MS PowerPoint and Moyea PPT to Video Converter.

Why should I make a Christmas family video with PowerPoint?

For one thing, it is cost-effective. Most of us have PowerPoint installed on our computers. That is one save. You only need a converter to turn your Christmas PowerPoint game to video so that you can distribute it across the Internet or via a mobile. Moyea PPT to Video Converter can be your choice and with its help you can create a Christmas family video game as compelling as one made by a professional.

For the other thing, the dominant authoring app PowerPoint and such simple converter are friendly to both green and skilled users. Apart from the attractive savings, the mix of the two is easy to get on by a novice.

Here follows the making of a Christmas PowerPoint video.

How Can I create a Christmas Family Video Game out of PowerPoint?

Section 1: Structure your Christmas Family game in PowerPoint

Background the game presentation with funny template

Christmas is not a time to make your family cry. Instead, you’d make it a carnival that everyone is content. Game is for fun. So use humorous templates in the presentation of family game.

Take advantage of animations and wipes in PowerPoint

A video game is expected to be dynamic. You can accompany the text or button with different animations, e.g. entrance effect, exit effect, and wipes in PowerPoint.

Think of adding in cartoon music, movie clip or funny flash

Insertion of a right audio-visual piece can add a credit to your PowerPoint game. Christmas Music will give you a clue to choose a song or carol for your family video game. YouTube.com offers a sea of videos that you may want to use in PowerPoint. In addition, you can add in a flash file to achieve interactive effect. Refer to this Flash How-to to make a flash movie now.

Take the form of quiz in PowerPoint to inspire your family

You can also make the Christmas video game something like a multiple-choice quiz by mouse-click. Ask and answer is good to attract the family to participate. Set animated gifts for a right answer.

Dig your imagination for the PowerPoint game for Christmas. Once the Christmas Family game is molded in PowerPoint, you can choose to stop or to continue for the next step. If you are to show it on the same computer where it is made, you can take a rest. But if you want wider distribution on the Web or via your mobile phone, you’d better finalize it in sleek video with Moyea PPT to Video Converter.

Section 2 Convert the Christmas PowerPoint game to Video

Moyea PPT to Video Converter makes it a no-brainer to turn your Christmas PowerPoint into a video game. To play the PowerPoint game on TV, choose Moyea PPT to DVD Burner as an alternative. 3 Clicks will take you through:

Step 1 Install the PowerPoint to Video converter and import the game presentation. PowerPoint 2010 is also supported.

Step 2 Select a video output as FLV, MP4, AVI, WMV, etc. If you prefer, customize the video parameters in the Profile and Advanced Settings tabs.

Step 3 Ready? Click Start to process it to video.

In a few minutes, you can get a streaming video of Christmas Family Game. You can upload it to a video sharing site like YouTube to share with the family afar on Christmas, or hook it to your mobile phone to make a mobile presentation projected at a white wall.

Being a professional video game tester is a dream job. Most gamers would love the chance to be able to play great video games and get paid for it. Unfortunately though, most gamers think that paid video game testing is too far out of reach and will remain a dream forever. Well luckily, it’s not a “dream” and anybody can be a paid video game tester with the right amount of experience and guidance.

The following steps should help you get started with a career in professional video game testing.

Step 1: Don’t Wait For Jobs to Find You, Get Out There and Find Them.
Video game tester jobs are not going to fall from the sky, so you can’t expect to find them with a few glances at the Sunday newspaper. Therefore, instead of just sitting around and waiting, be proactive and actually chase those high paying testing jobs.

Make a beeline straight toward the game developers and present your case, no matter how poor or excellent it might be. Let them know who you are, what you do (game tester), and why you would make a great addition to their team/project.

It’s important to remember that developers aren’t going to hire you on the spot; so, don’t let rejection get you down. They have lots of video game testers applying for projects and jobs, which means they can literally be as picky as they want to be. With that being said, be as confident as you can and be sure to let them know of all your gaming accomplishments and deeds. They should know about what games you play frequently, what consoles you own, what communities you are apart of, and any websites/blogs you own or help operate. No matter what the gaming accomplishment, big or small, it will help with landing you a job.

Step 2: Don’t Think “Hobby with Pay”, Think “Career With Benefits!”
You have to keep in mind that developers pay video game testers as part of a job. They are not paying testers to merely enjoy video games at their own expense. Therefore, when you land a testing job, don’t simply play it to have fun; play it like you are earning a paycheck. Does that mean you can’t have any fun? No; it simply means you shouldn’t make “fun” your top priority while testing video games.

If you take each and every testing job seriously and give it your all, you should have a much more successful game testing career.

Step 3: Know What To Expect
The biggest part of being a professional video game tester is knowing the golden rule; which is “You are paid to test games, not to play them.” There may be a fine line between the two, but any real game tester will tell you that the difference is definitely there.

The subtle difference between testing and playing is, well, work. A game tester will have to do actual work, such as filing reports & filling out questionnaires; as opposed to a regular game player, who will just relax and play the game at a leisurely pace. Admittedly, the work isn’t back breaking, but it is work nonetheless.

The questionnaires are the easier part of game testing, as all the video game tester has to do is answer some general questions about the game and give his/her honest opinion. The reports, on the other hand, are a bit more difficult to do. These reports need to be filed on every bug/glitch that the tester comes across, and they have to be remarkably accurate. In each report, the video game tester has to describe what happened, where it happened, and how it happened. With this detailed information in hand, the developers & programmers will then fix the problem and find out why it happened in the first place. Every video game goes through this basic cycle, which is precisely why video game testers are so vital to the gaming industry.

As you can see, there really isn’t all that much work involved with video game testing, but that doesn’t mean it isn’t a serious profession.

Step 4: Build up a Network of Reliable Contacts.
Networking is a crucial part of professional video game testing. Although it is quite possible to have a prosperous career without a reliable network, having one just makes things easier.

A network of contacts can actually help your career in many different ways. The biggest thing it can do is give you heads up about new job openings and testing assignments that have been announced. Also, some of your contacts can even act as valuable references when applying for testing jobs. And, as if those two things weren’t enough, your network can give you the inside scoop about what’s going on behind closed doors.

Much like a video game tester job, a reliable network is not going to just jump out at you. Therefore, you will have to build it up all on your own. The best way to do that is by getting to know the industry and the people who work in it. Anyone that spends time around video games (professionally, of course) can be included in your network; game testers, developers, programmers, concept artists, art designers, graphics designers, technical support specialists, audio specialists, etc. Basically, if they know video games and work with video games, you want them in your network.

Step 5: Don’t Give Up. Keep Trying!
The unfortunate fact is that you are not going to land a video game tester job whenever you want one. As a matter of fact, it may be weeks or even months before you land your first testing job. However, that doesn’t necessarily mean that you don’t have what it takes; it just means you have to keep trying & giving it your best. Not many newcomers start off at the top of their game, which means you likely won’t either. Hence, just give it time. After a few months and a few jobs, you should be able to get your footing and begin advancing in your career as a professional video game tester.

Video Games, a case of mistaken identity?

It seems that not a day goes by without reading of the gruesome horrors associated with modern day life. As with films and TV in days gone by it would appear the humble Video Game has emerged as the great terror influencing the youth of today’s modern British society.

20 years ago if you were to say the words video game to anyone it would conjure up images of fat moustache sporting Italian named plumbers making their way through a two-tone side scrolling magical land to an infuriatingly repetitive 8-bit soundtrack. However if you utter the same two words in 2009 you are likely to be greeted with a gasps and sighs of disgust as the image of a hooded teen in a darkened room with a year’s supply of energy drinks and crisps piled up beside them.

It seems very much that Video Games have become the enemy of the 21st Century however given the contradictory nature of video game critics it is difficult to take this view seriously, however that has not stopped passionate advocates of modern day video games doing their upmost in protest of this new medium of violence. None perhaps have done more for the cause than Florida based attorney Jack Thompson. Thompson has made it his mission over the past decade to rid the world of violent video games and ensure those that do slip through the new do not fall in to the hands of minors. Mr. Thompson has a particular bee in his bonnet regarding one Edinburgh based publisher Rockstar Games. Since the launch of Grand Theft Auto and the Creation of Rockstar games in 1997 the world of video game critics rejoiced at this new ‘scapegoat’, the combination of on screen violence and hands on game play led to concerns that video games may well be conditioning youngsters when it comes to extreme violence. The games questionable graphics and soundtrack lead to many claims being dismissed, as it was not believed a title with such graphics could have a serious influence on a minors mind.

This changed with the release of the Playstation 2 in 2000 and Grand Theft Auto 3 the following year, this for the first time bought truly 3D gaming to users. It was with the release of GTA 3 that Jack Thompson’s ears pricked up with great attention and it wasn’t long before he was at it again. In 2003 Dustin Lynch made an insanity plea after being accused of murder claiming he was ‘obsessed’ with the game and been influenced by the game’s depiction of graphic violence. The plea was retracted and his mother stated that it had nothing to do with Video Games. As video games have improved both graphically and in terms of game play they have taken on new roles in society and in recent years have seen a return to the family orientated entertainment hub of yesteryear but can video game developers truly claim complete innocence? The Call of Duty series is one of the most popular and successful franchises in video game history and has even been adopted by the US army as a way of training the US armies soldiers in strategic combat so does this not enforce the argument that video games can indeed ‘train’ players in violent situations? Well not exactly yes the advancements made in video games has made the level of realism unquestionably detailed however can it really be argued that today’s youth are uneducated enough to struggle to differentiate between real life and a number of coloured pixels on a television screen? The contradictory nature I referred to earlier plays into this subject. Obesity in recent years has become a real hot topic in the USA and indeed Britain and what was being blamed? Yes, that’s right the time being spent in front of the small screen playing video games, so personally I find it very difficult to imagine these obese gamers who apparently spend nothing short of ‘all’ their time in front of the television causing mayhem and dysfunction on the streets of this nation.

The video game rating system ensures titles intended for adults are not sold to minors however it does not ensure that they will not be played by such minors at some point. A similar rating system is in place in the USA however it is not nearly as tight as that in the UK and mature titles have been sold to underage US kids. Grand Theft Auto although a favourite for the prosecution is not the only franchise to be blamed, the Virginia Tech massacre in 2007 which saw the worst shootings of its kind in modern history, Jack Thompson was quick to lay the blame firmly at the door of Video Games after he stated, killer Seung-Hui Cho was a fan of first person shooter counterstrike however it was later revealed by Cho’s roommates that they had never even seen him playing the game. Never the less the claim had great resonance here in the UK leading to many retailers refusing to stock certain titles one of which is another of Rockstar’s titles ‘Canis Canem Edit’ originally known as bully which underwent a name change for the UK market due to pressure on the publisher, despite the game completely advocating bullying. The massacre also contributed to the banning of the sequal to controversial Manhunt in the UK market.

As with mobile phones and their apparent links to cancer much research has been done in to the link between violence and video games, and it is not just violence that has been researched, oh no, it is also video games apparent glamorization of sex, drugs and maybe even rock and roll’. And what is the conclusion? Well unsurprisingly research showed no significant link between video games and violent crimes, sexual assault or drug intake. However alcohol on the other hand can be directly linked with the above however has this led to a global damning of alcohol? No. So what of our friend Mr. Thompson? What did he make of this research? Well, not much as it happens however in a sign that video games are ‘fighting back’ in a totally non violent way of course he has since been barred by the state of Florida from filing any new cases due to improper conduct and abusing the system.

So great news video games are off the hook, well if only it were that simple. Critics will continue to look for an easy excuse in justifying a youngster’s behaviour and when the white coat clad forensics move in they may well continue to march past the sawn off shot gun and the latest edition of shooting for dummies and march straight for the games room and the latest video game with an 18 certificate. But I ask these critics to consider this, the violence or the video games which came first? In the meantime we await the latest medium that will warp and destroy the minds of the children of the world abandoning logic, reason in favour of blaming the glamorous and evolving world of modern entertainment.

My boy doesn’t want one video game or one video game console, he wants the Nintendo, the Sony and the Xbox and he wants all the games that go with it. He also wants access to the computer so that he can play games on the computer as well. It is as if he is plugged into these games all the time, at least he would like to be if allowed. Video games are big business, with over $13 billion spent each year on video and computer games. This suggests that an awful lot of playing is going on. New releases of games are eagerly anticipated by players and many are willing to stand in line for a day or two to get hold of a new system or spend hours hunting down a new release. Unquestionably, video games are attractive toys, particularly to boys.

Undoubtedly, parents have been concerned for a long time about the consuming nature of video games. Hours spent in front of a screen, in the dark if possible “can’t be healthy” for a child. The encouragement to play or more traditional board game or to even go outside and play is something any boy of the electronic age has heard in response to his desire to play his electronic games. But is there any danger in video games? It is possible to overdo any activity, even good ones. One can sleep too much, exercise excessively and certainly we can eat too much hence it is without question possible to play video games in excess. But defining excess can be difficult. Clearly, three to four hours a day every day would be viewed as excessive by most, but what about three to four hours on the weekend? Should we count it only if they are played straight through or even if there are sizable chunks of time in between sessions? Is it excessive if there is no real demonstrative impact on the child and his behavior, attitudes and performance? There is also the variability within children to consider, some will be affected more easily by gaming than others.

There is growing evidence that video games can be both good and bad. Video games can teach certain skills such as cooperation, strategy and team building as well as some exposure to the technology that is ubiquitous in today’s world. The new Wii is showing some benefits in terms of physical activity and is being used by some physical therapists. Do a Google search on the benefits of video games and you will find reputable articles discussing the benefits of video games. But the dangers are there as well. It is beyond doubt and well documented that TV violence influences violence in children. While there is little research into the connection between video games and violence, can the link be weaker than it is in television viewing? A game in which your character engages in violence has to be as influential as TV. But the dangers seem to go beyond the potential influence these games may have on character.

A recent study at Stanford University demonstrated that the brains of males responded to video game playing more than the brains of females, and that the increased brain activity was in the pleasure center of the brain. While the number of participants were small (less than 25), this type of research demonstrates that games do effect the brain. Other researchers are suggesting that games influence brain development for the negative and the too much time in front of a screen makes children more easily distracting and increases the difficulty they have in remaining still. The ever increasing diagnosis of disorders like Attention Deficit Hyperactivity Disorder may suggest that the number of hours in front of highly stimulating objects may be compromising our children’s ability to be attentive and to occupy themselves quietly. Computer and video games will only add to this problem. And there is the issue of video game addiction.

While the American Medical Association has decided that there is insufficient evidence to declare excessive video gaming an addiction, it is only because of a lack of sufficient research. There are many that believe in time, excessive video gaming will be a recognized disorder. There are clinics that are beginning to offer treatment for gaming addiction and there are support groups beginning to form to deal with the issue. Addiction seems to present itself most often with games associated with on line communities.

These games usually involve the development of characters. These characters can develop abilities and skills as well as accumulate weapons and other assets that are valuable in the game world. The development of these characters takes many hours to develop and make the game very engrossing. Combined with the possibility of interacting with others, these online games form a type of alternate world into which many escape. There have been recent stories of divorces, health problems, child neglects and even death associated with these games in particular. Is your child addicted? Ask yourself the following questions -

Does your child:

o play almost every day?

o often play for long periods (over 3-4 hours a time)?

o play for excitement?

o get restless and irritable if they can’t play?

o sacrifice social and sporting activities?

o play instead of doing their homework?

o Try to cut down their playing but can’t?

o Playing for increasing amounts of time?

o Thinking about gaming during other activities?

o Gaming to escape from real-life problems, anxiety, or depression?

o Lying to friends and family to conceal gaming?

o Feeling irritable when trying to cut down on gaming?

Answering yes to four or more of these questions suggests that there may be a problem. If there is a problem what can you do about it? Here are some resources to get your started on dealing with your loved one’s potential problem.

1. Tips for Getting Video Gaming Under Control

National Institute on Media and the Family

Taming the Video Game Tiger

2. Computer Addiction Services

McLean Hospital

115 Mill Street

Belmont, MA 02478

Phone: 617-855-2908

Call or write for a local referral

3. Center for Internet Addiction Recovery

(Go to:www.netaddiction.com)

Lists of resources and helps for a variety of online addictive behaviors

4. Talk to your family doctor about your concern.

Being a professional video game tester is a dream job. Most gamers would love the chance to be able to play great video games and get paid for it. Unfortunately though, most gamers think that paid video game testing is too far out of reach and will remain a dream forever. Well luckily, it’s not a “dream” and anybody can be a paid video game tester with the right amount of experience and guidance.

The following tips should help you get started with a career in professional video game testing.

Tip 1: Don’t Wait For Jobs to Find You, Get Out There and Find Them.

Video game tester jobs are not going to fall from the sky, so you can’t expect to find them with a few glances at the Sunday newspaper. Therefore, instead of just sitting around and waiting, be proactive and actually chase those high paying testing jobs.

Make a beeline straight toward the game developers and present your case, no matter how poor or excellent it might be. Let them know who you are, what you do (game tester), and why you would make a great addition to their team/project.

It’s important to remember that developers aren’t going to hire you on the spot; so, don’t let rejection get you down. They have lots of video game testers applying for projects and jobs, which means they can literally be as picky as they want to be. With that being said, be as confident as you can and be sure to let them know of all your gaming accomplishments and deeds. They should know about what games you play frequently, what consoles you own, what communities you are apart of, and any websites/blogs you own or help operate. No matter what the gaming accomplishment, big or small, it will help with landing you a job.

Tip 2: Don’t Think “Hobby with Pay”, Think “Career With Benefits!”

You have to keep in mind that developers pay video game testers as part of a job. They are not paying testers to merely enjoy video games at their own expense. Therefore, when you land a testing job, don’t simply play it to have fun; play it like you are earning a paycheck. Does that mean you can’t have any fun? No; it simply means you shouldn’t make “fun” your top priority while testing video games.

If you take each and every testing job seriously and give it your all, you should have a much more successful game testing career.

Tip 3: Know What To Expect

The biggest part of being a professional video game tester is knowing the golden rule; which is “You are paid to test games, not to play them.” There may be a fine line between the two, but any real game tester will tell you that the difference is definitely there.

The subtle difference between testing and playing is, well, work. A game tester will have to do actual work, such as filing reports & filling out questionnaires; as opposed to a regular game player, who will just relax and play the game at a leisurely pace. Admittedly, the work isn’t back breaking, but it is work nonetheless.

The questionnaires are the easier part of game testing, as all the video game tester has to do is answer some general questions about the game and give his/her honest opinion. The reports, on the other hand, are a bit more difficult to do. These reports need to be filed on every bug/glitch that the tester comes across, and they have to be remarkably accurate. In each report, the video game tester has to describe what happened, where it happened, and how it happened. With this detailed information in hand, the developers & programmers will then fix the problem and find out why it happened in the first place. Every video game goes through this basic cycle, which is precisely why video game testers are so vital to the gaming industry.

As you can see, there really isn’t all that much work involved with video game testing, but that doesn’t mean it isn’t a serious profession.

Tip 4: Build up a Network of Reliable Contacts.

Networking is a crucial part of professional video game testing. Although it is quite possible to have a prosperous career without a reliable network, having one just makes things easier.

A network of contacts can actually help your career in many different ways. The biggest thing it can do is give you heads up about new job openings and testing assignments that have been announced. Also, some of your contacts can even act as valuable references when applying for testing jobs. And, as if those two things weren’t enough, your network can give you the inside scoop about what’s going on behind closed doors.

Much like a video game tester job, a reliable network is not going to just jump out at you. Therefore, you will have to build it up all on your own. The best way to do that is by getting to know the industry and the people who work in it. Anyone that spends time around video games (professionally, of course) can be included in your network; game testers, developers, programmers, concept artists, art designers, graphics designers, technical support specialists, audio specialists, etc. Basically, if they know video games and work with video games, you want them in your network.

Tip 5: Don’t Give Up. Keep Trying!

The unfortunate fact is that you are not going to land a video game tester job whenever you want one. As a matter of fact, it may be weeks or even months before you land your first testing job. However, that doesn’t necessarily mean that you don’t have what it takes; it just means you have to keep trying & giving it your best. Not many newcomers start off at the top of their game, which means you likely won’t either. Hence, just give it time. After a few months and a few jobs, you should be able to get your footing and begin advancing in your career as a professional video game tester.

It’s been more than 35 years since the game Pong first bounced digital tennis balls across our TV screens. In the decades since, video games have become a ubiquitous entertainment phenomenon. Adults, especially parents, worry about the health effects, and there are lots of debate on the social and cultural ramifications of video games. ( apple a1185 laptop battery)

The stereotypical video player is the solitary teenage boy. While teens are the most avid players, more than half of adults in developed countries also play video games, according to some surveys, although the likelihood of being a gamer decreases with age. More women and girls are playing. And while people do play games alone, often gaming has a social element to it, either with people in the same room or over the Internet.

Part of the reason gaming has become so popular is that the games can be played on such a wide range of devices: not only computers and gaming consoles (PlayStation, Xbox, Wii), but also handheld devices (Game Boy, Nintendo, DS, PSP) and, increasingly, cell phones. The games themselves are equally varied. Many are as benign as Pong. Not surprisingly, the violent games are the most controversial. The bloodshed is often graphic and the content unsavory. In the best-selling Grand Theft Auto series, players adopt the personae of violent criminals as they roam city streets dealing drugs, shooting rival gang members, and soliciting prostitutes. ( dell CF623 battery )

Over 30 years of research have shown that exposure to movie and TV violence increases aggressive behavior in children. But violent behavior is influenced by so many factors — innate personality, abusive parents, substance abuse, cultural beliefs — that it’s difficult to tease out media violence, of any sort, as a cause. Some experts are skeptical that any kind of direct connection can be made between exposure to media violence and the real thing.

Although fewer studies have looked specifically at video games, results seem to follow a similar pattern. A number of randomized experiments have shown that playing violent games reliably produces short-term increases in aggressive behavior. A study of children and teens in the United States and Japan, published in Pediatrics in 2008, found a correlation between heavy violent video game playing and acts of physical aggression (hitting and kicking). It would be quite a stretch, though, to cite that result as proof of cause and effect.

Many adults worry in particular about the effects of bloody “first-person shooter” games like Halo and Doom, which are played from the perspective of someone shooting a gun. Although the direct link to real-world violent acts has yet to be proved, brain scan research has shown that aggressive thoughts and violent scenes in shooter games activate similar parts of the brain.( dell PD946 laptop battery )

On the other hand, some researchers say action games may have some real benefits, including improved spatial reasoning and sharper attention skills. Others feel that since adolescence is a time when aggression normally spikes, especially among boys, some researchers posit that violent games may have a useful cathartic effect.

Addictive?

Today, the average elementary schoolchild in developed countries plays video games between nine and 11 hours a week; boys in their young teens top the list at about 13 hours of weekly play. Reports of video game addiction have been surfacing since the 1980s, leading to the creation of “detox” facilities for gamers and an Online Gamers Anonymous 12-step program.

A study published in the May 2009 issue of Psychological Science surveyed over 1,100 children and teens about their level of involvement with video games. Researchers asked not only about the amount of play, but also if gaming was used to avoid problems in life, caused them to shirk schoolwork or household chores, or led to spending too much money on games. Their results revealed that about one in 12 of young video game players showed signs of addiction.

But addiction is a loaded, inflammatory term in many contexts. It’s been said that all activities can be viewed as having addictive qualities, at least in the way psychiatrists define behavioral addiction. Moreover, adults have frequently demonized pop culture phenomena that capture the imagination of young people. Comic books, television, rock music, rap music, the Internet — they’ve all been condemned as corrupting, addictive, or worse.

Video game play has been implicated as the cause of other physical and emotional health complaints. Habitual players have developed “PlayStation thumb” and “Nintendonitis” — repetitive strain injuries in their arms and hands from manipulating controllers. Other documented hazards of excessive play include fatigue and headaches.

Although “screen time” in general has a negative effect on children’s fitness levels, video games are perhaps not as detrimental as television. One explanation: People are less likely to snack than when watching TV because their hands are occupied. Movement-based games such as Dance Dance Revolution are also bringing physical activity into the gaming world.

A serious concern is the effect video games have on sleep. Japanese researchers recorded sleep patterns and other physiological measurements for young boys who played an exciting computer game shortly before bedtime. The players had a higher heart rate after playing than non-players, and took longer to fall asleep. Key phases of sleep were also disrupted. In another study, children who played video games before bed showed a measurable decrease in memory and verbal thinking ability the following day.

Advice For Parents

• Understand where a child is developmentally. For example, children under age eight have a hard time distinguishing fantasy from reality, so vivid, violent images may be upsetting.

• Use the rating system. Most video games and computer games display an Entertainment Software Rating Board (ESRB) code similar to the designations used for movies and TV programs. The code consists of two parts: a letter indicating the age-appropriateness of the game (C for early childhood; E for everyone; T for teen; M for mature) and a brief description of the content, such as “strong language,” “violence,” or “suggestive material.” Parents need to be prepared to deal with the “forbidden fruit” problem: An M rating presents a nearly irresistible attraction for many kids.

• Use control setting on gaming consoles. The latest generation of video consoles can be programmed to restrict games with certain rating codes. Some models allow other limits to be set, such as when and how long kids play and who they interact with. (Hint to parents: It’s a good idea to be involved in the setup of a new console so that you retain control of the PIN that accesses gaming restrictions.) But parents shouldn’t just pick on video games. Ideally, gaming should be folded into discussions about setting limits on other absorbing activities and meeting one’s responsibilities.

• Keep consoles out of bedroom. The presence of gaming consoles in children’s bedrooms is associated with more gaming time in general and more M-rated play.

• Offer alternatives. Just saying no isn’t very effective. If children today are spending too much time gaming, adults can help by getting more involved in their lives. Reading to a child can counteract the lure of the video game. So can playing a board game, exercising together, even watching television together (in some amounts and not before homework is done). This is harder to do as children become teens who need their independence.

Video games have become a major part of today’s childhood. Parents need to be proactive in using these games to improve, rather than ruin, their kids’ lives!